Basic
Usage Example
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#include <rude/session.h>
using namespace rude;
int main(void)
{
// Set Up Config Persistance
//
Session::setPersistanceMethod("config");
Session::setSessionDirectory("/tmp/sessions");
// Configure cookie information
//
Session::setPath("/");
Session::setDomain(".example.com");
Session::setCookieIdentifer("SESSIONID");
//////////
// Once the Session has been configured (as above),
// the following code can appear anywhere
// in your application
//////////
// You need to obtain the session instance *before*
// you output anything, because new sessions need to
// send an HTTP cookie header
//
Session *session = Session::getSession();
// Use the session to store info
//
session->addValue("color", "red");
// Save the changes
//
session->save();
// Use the session to retrieve info
//
const char *color=session->getValue("color");
// Clean up everything. This should only happen
// at the end of your program.
//
delete session;
}
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Example using Database Persistance
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#include <rude/session.h>
#include <rude/database.h>
using namespace rude;
int main(void)
{
// We are going to use the following database connection,
// and we will identify it by "my_session_context",
// "which is arbitrarily determined
//
const char *contextname="my_session_context";
const char *database="test";
const char *username="some_mysql_user";
const char *password="some_password";
const char *server="localhost";
int port=3306;
// Create the database context
//
Database::addContext(contextname,database, username, password, server, port);
// Now set up the session object to use the database context we have created
//
Session::setPersistanceMethod("database");
Session::setDatabaseContext(contextname);
// Configure cookie information
//
Session::setPath("/");
Session::setDomain(".example.com");
Session::setCookieIdentifer("SESSIONID");
//////////
// Once the Session has been configured (as above),
// the following code can appear anywhere
// in your application
//////////
// You need to obtain the session instance *before*
// you output anything, because new sessions need to
// send an HTTP cookie header
//
Session *session = Session::getSession();
// Use the session to store info
//
session->addValue("color", "red");
// Save the changes
//
session->save();
// Use the session to retrieve info
//
const char *color=session->getValue("color");
// Clean up everything. This should only happen
// at the end of your program.
//
delete session;
}
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Copyright
© 2000-2007 RudeServer ™
Site
maintained by Matt Flood & Hermann West
Last
Updated June 08, 2006
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